CRAFTING DIGITAL GOODS SINCE 2022

MANU

MANU

PADMARAAGAM

I'm Manu Padmaraagam. I design at the intersection of digital product, spatial making, and sonic experience.

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Dory

A smart key-holder that helps every household member leave home prepared.

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Dory

A smart key-holder that helps every household member leave home prepared.

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Loomi

Where parents come together to choose better stories

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Loomi

Where parents come together to choose better stories

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Disegno

A personalized website that exhibits self- crafted mini-worlds for drawing enthusiasts.

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Disegno

A personalized website that exhibits self- crafted mini-worlds for drawing enthusiasts.

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Sediment

Sediment explores time, memory, and material change.

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Sediment

Sediment explores time, memory, and material change.

Designing at the intersection of minimalism, technology, and sound, where restraint in form meets depth in experience.

I came to product design through games, where the design problem has always been human behaviour: how people make decisions, process feedback, and stay oriented when complexity pushes back. Screens are cognitive systems, not just visual artefacts, and good design earns trust at every step of a journey, not just the ones that make it into a case study. I'm completing a Master of Design Innovation and Technology at RMIT (graduating July 2027), actively seeking internship or part-time roles alongside my studies. I work in Figma and have built hands-on fluency with AI tools including Claude Code, moving closer to code than most designers and taking direct ownership of what ships. I design for outcomes, not artefacts.

Figma

Interface design, prototyping, flows and component systems

Adobe Creative Cloud

Visual design, image editing, layout and presentation assets

SwiftUI

Native iOS prototyping, interface logic and app interaction

Xcode

Building, testing and debugging functional iOS prototypes

Arduino

Hardware prototyping, sensors, circuits and interaction testing

Unreal Engine

Interactive environments, gameplay systems and real-time prototyping

Master of Design Innovation and Technology

RMIT University

2025-2027

Full product design lifecycle, interaction design, design systems, and emerging technology practice.

Bachelor of Design (Games)

RMIT University

2022-2025

Interaction design, systems thinking, typography, visual design, and UI/UX across digital products.

Foundation Degree

Apple Foundation Program

2025-2025

Native mobile development fundamentals, iOS application building, and design-to-code workflow.

High School

Brentwood Secondary College

2019 -2022

Foundational graphic design, visual communication, and design thinking principles.

Like my work or want to work with me? Send me your details!